{"name":"stuartparmenter-bevy-bevy","owner":{"name":"ClaudePluginHub"},"plugins":[{"name":"stuartparmenter-bevy-bevy","source":{"source":"github","repo":"pavlov-net/claude-plugins"},"description":"Authoritative idioms for Bevy 0.19 game projects in Rust. Covers ECS data design (incl. resources-as-components), communication (Event/Message/Observer), plugin organization, scheduling, assets, UI (text, widgets, EditableText), BSN scenes, rendering, error handling, testing, performance, and 0.16→0.19 migration.","version":"0.2.0","strict":true,"keywords":["bevy","rust","ecs","game-development","skill"],"category":"development"}]}