By gaelic-ghost
Android, Kotlin, Java, Gradle, testing, and release workflows.
Implement Kotlin-first Android app or library changes, including activities, fragments, services, receivers, Compose UI, XML/AppCompat UI, AndroidX, lifecycle-aware coroutines, state, persistence touchpoints, resources, accessibility labels, navigation touchpoints, tests, lint, and validation while preserving repo conventions.
Choose the right Android project, app, library, module, language, UI, build, test, lint, signing, release, or dependency-maintenance shape before implementation. Use when Android work needs routing across Kotlin, Java, Gradle, Android Gradle Plugin, Compose, XML views, emulator-aware validation, release readiness, or server-side JVM handoffs.
Inspect and maintain Android Gradle and Android Gradle Plugin workflows, including Gradle wrapper policy, AGP and Kotlin plugin versions, Java toolchains, Android SDK settings, namespaces, variants, flavors, signing config, version catalogs, dependencies, generated sources, build cache boundaries, and targeted assemble, test, lint, or bundle tasks.
Maintain Java-only Android projects and Kotlin/Java interoperability inside Android apps or libraries, including Java source sets, AndroidX Java APIs, annotations, nullability, SAM boundaries, generated bytecode expectations, public API compatibility, tests, lint, and migration guardrails.
Check Android release readiness without publishing by default, including versionCode and versionName, signing and keystore boundaries, release build types, R8/ProGuard, mapping outputs, app bundles, APKs, Play delivery handoffs, privacy, permissions, changelogs, and repository-owned release automation routing through Gradle, CI, Fastlane, or Play Developer Publishing API clients.
Own this plugin?
Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
Sign in to claimOwn this plugin?
Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
Sign in to claimBased on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
The macOS Marketplace for Codex


Promo audio: Socket Codex Marketplace Promo
socket is maintained by Gaelic Ghost.
Socket is a Marketplace of Plugins, Hooks, and MCP servers for Apple Platform Devs
Agents are great, but to do specialized work, they need specialized tools. Socket is a shared catalog for focused Codex plugins, hooks, skills, and MCP-backed workflows.
Add the socket marketplace to Codex with:
codex plugin marketplace add gaelic-ghost/socket
After adding socket, restart your Codex, open the plugin directory, select Socket, and then install your choice of plugins.
When the marketplace changes, refresh it with:
codex plugin marketplace upgrade socket
Newly added plugins can be installed from the same plugin directory inside Codex.
Socket publishes an explicit Hermes compatibility surface for portable skills and translated MCP configuration:
hermes skills tap add gaelic-ghost/socket
hermes skills install gaelic-ghost/socket/hermes-agent-compatibility
Codex plugin bundles remain host-specific. See the Hermes compatibility guide for the available skill tap, MCP translations, and the cases that need a native Hermes plugin.
Socket also publishes a Claude marketplace. In Claude Code, add it with:
claude plugin marketplace add gaelic-ghost/socket
Then install the individual Socket plugins you want. Cowork users can add the same GitHub marketplace from Customize → Plugins. Socket skills work in both hosts; local Mac integrations such as Xcode, Cardhop, and Things are Claude Code-only. Speak Swiftly remains unavailable in this catalog until its standalone payload has a Claude-native hook boundary. See the Claude compatibility guide for the full support boundary and update flow.
For Xcode 27 beta, add Socket through Xcode's official Plug-ins UI:
https://github.com/gaelic-ghost/socket.git
Xcode should enumerate the Socket child plug-ins from the public repository and let you import only the plug-ins you trust and need.
The Import from Codex path is still under evaluation for Xcode 27 beta. In current local testing, Xcode can see Codex-installed plug-ins, but it may select stale standalone or local-cache payloads when the same plug-in also exists outside the current Socket marketplace install. Prefer Add from URL for Socket until that beta behavior is better understood.
For Zed's Codex external agent, install and update Socket through the normal Codex marketplace flow. Current local testing shows Zed's bundled codex-acp path inherits the user's normal Codex home by default, so Codex-in-Zed sees the same global ~/.codex config, Socket marketplace cache, installed plug-ins, skills, and MCP servers as the regular Codex CLI and GUI unless Zed or the adapter is launched with an explicit CODEX_HOME.
Zed's own first-party Agent uses Zed-native skills and MCP configuration. Treat that as a separate compatibility surface from Codex running inside Zed through ACP.
Use socket when you want one Codex catalog for focused agent workflow plugins.
Currently available from the catalog:
agent-portability-skillsandroid-dev-skillsapple-creator-studio-skillsapple-dev-skillscardhop-appcloud-deployment-skillscloud-inference-skillscybersecurity-skillsmessaging-collaboration-skillsmodel-lab-skillsagentdeckdotnet-skillsgame-dev-skillsnetwork-protocol-skillsproductivity-skillspython-skillsreverse-engineering-skillsserver-side-jvmserver-side-swiftswift-langrust-skillsspeak-swiftlyswiftasb-skillsthings-appweb-dev-skillsApple Dev Skills is Socket-owned under plugins/apple-dev-skills and keeps its public README because existing users can still arrive through the standalone compatibility marketplace. Other child planning now lives in ROADMAP.md.
Current Socket catalog shape:
npx claudepluginhub gaelic-ghost/socket --plugin android-dev-skillsSwiftASB integration and application-development workflows.
Apple game-development workflows for Metal, SpriteKit, SceneKit, and gameplay systems.
Maintainer, documentation, job-search, and automation-design workflows.
Shared Swift API, error handling, formatting, and modernization workflows.
Cross-host agent-skill and plugin portability workflows.
A growing collection of Claude-compatible academic workflow bundles. Covers scientific figures, manuscript writing and polishing, reviewer assessment, citation retrieval, data availability, paper reading, literature search, response letters, paper-to-PPTX conversion, and evidence-grounded Chinese invention patent drafting. Rules are organized as reusable skill folders with explicit workflows and quality checks.
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.
Develop, test, build, and deploy Godot 4.x games with Claude Code. Includes GdUnit4 testing, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.
Tools to maintain and improve CLAUDE.md files - audit quality, capture session learnings, and keep project memory current.
Browser automation and end-to-end testing MCP server by Microsoft. Enables Claude to interact with web pages, take screenshots, fill forms, click elements, and perform automated browser testing workflows.
Comprehensive PR review agents specializing in comments, tests, error handling, type design, code quality, and code simplification