Canonical source-only agents, prompts, instructions, and skills
Native C++ systems dev across three SCons projects — EGE-2D (custom Vulkan 3D engine + editor), HC — the Hollow Covenant content project on the EGE-2D engine, and edu (a C++ language toolchain). Use for renderer/engine internals, GLSL/HLSL shaders, GPU-perf work, and compiler/interpreter code.
Native-host Batman entry agent — routes every project through the generic entry with the mnemo shared-memory preflight, ambient auto-improvement, and the eight-phase workflow with PRD/ADR artifacts for non-trivial work.
BYOND / DreamMaker game development (Dragonball_Universe). Use for .dm/.dmi/.dmm work — combat, animation, cooldowns, HUD, save system, the savefile-backed events system, and DMI tooling. byond-rag MCP is mandatory for DM semantics.
BYONDOT engine development — a Godot 4.x C++ fork that recreates BYOND by transpiling DM to GDScript and parsing DMI/DMM/DMF/DMS natively. Use for engine modules/, the DM transpiler pipeline, native format parsers, and SCons builds. byond-rag for BYOND semantics, godot-mcp-pro for the editor.
Diffusion / generative-ML dev — OF_Generator (image/video platform) and 3D-Gen (image-to-3D). Use for PyTorch + diffusers pipelines, model loading/VRAM management, LoRA/DreamBooth training, native CUDA extensions, and the FastAPI/Celery/Gradio + Next.js studio surfaces.
Guide AI agents in creating AppiumLibrary tests for iOS and Android native apps, hybrid apps, and mobile browsers. Load when asked about mobile testing, Appium, or mobile app automation.
Maintains the canonical coding-cli customization source when durable user directives, agent-behavior review feedback, tracked-source contradictions, or oversized host memory require a change. Use ambiently for agent, skill, prompt, instruction, or memory behavior changes while preserving protected guides and explicit approval safety.
Use when: starting a new Batman task, creating or updating `.batman/<task_slug>/steering/understanding.md`, validating current codebase behavior before requirements, mapping likely files/symbols/tests/docs, detecting architecture-change risk during Phase 1 Understanding, or generating a visual current-state recap with `visual-explainer`.
Guide AI agents in creating Browser Library tests using Playwright-powered automation with auto-waiting, assertion engine, and modern web features. Use when asked to create web tests with Browser Library, handle locators, assertions, iframes, Shadow DOM, or multi-tab scenarios.
Guides BYOND DM project work through documentation-backed decisions, valid DM syntax, and Dream Maker compilation. Use when analyzing, creating, editing, reviewing, or testing BYOND projects, the BYONDOT engine fork, or the MYG ("Make Your Game") stack — .dme, .dm, .dmm, .dmf, .dmi, or .dms files, including Dragon Ball Universe.
Uses power tools
Uses Bash, Write, or Edit tools
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coding-cli is the user's generic customization layer for coding agents — reusable prompts, instructions, the Batman entry agent, skills, and the self-hosted mnemo shared-memory engine. It is host-agnostic and works across Claude Code, Codex, and VS Code / Copilot.
agents/batman.agent.md: the generic Batman entry agent (routes every project through generic-entry)skills/: generic skills — generic-entry, shared-memory, mnemo-setup, batman-understanding, byond-projects, caveman*, visual-explainer, grill-me, Robot Framework helpers, refactoring guides, etc.instructions/: shared code-pattern, review, and visual guidanceprompts/: reusable task promptsmnemo/: the self-hosted shared-memory engine + MCP server (see mnemo/README.md).claude-plugin/: Claude Code source discovery manifest.codex/, .vscode/: repository-scoped mnemo MCP configurationDurable, cross-agent memory is mnemo — a self-hosted engine (Qdrant on port 1337 + OpenAI embeddings) exposed as a stdio MCP server. Claude Code and Codex point at the same substrate, so what one agent writes another can read.
mnemo\scripts\mnemo-qdrant.cmdskills/mnemo-setup/SKILL.mdskills/shared-memory/SKILL.mdEvery task begins with the canonical entry agent (agents/batman.agent.md), which routes through skills/generic-entry/SKILL.md: ambient auto-improvement, the shared-memory preflight, agentic codebase discovery, the eight-phase Batman workflow with PRD/ADR artifacts for non-trivial work, and host-native loops/sandbox/approvals/credits.
$USER_*_DIR customization)~/.codex/AGENTS.md + ~/.codex/config.toml)prompts/ + mcp.json)mnemo OpenAI key resolves from OPENAI_API_KEY or ~/.mnemo/openai_api_key (for hosts that do not pass the env through).AGENTS.md and agents/batman.agent.md are versioned normally. The --skip-worktree guard they used to carry was lifted 2026-07-16 once origin became this repo's own remote.npx claudepluginhub joseeteixeira/coding-cliUltra-compressed communication mode. Cuts 65% of output tokens (measured) while keeping full technical accuracy by speaking like a caveman.
Memory compression system for Claude Code - persist context across sessions
Multi-model consensus engine integrating OpenAI Codex CLI, Gemini CLI, and Claude CLI for collaborative code review and problem-solving.
Unified capability management center for Skills, Agents, and Commands.
Comprehensive UI/UX design plugin for mobile (iOS, Android, React Native) and web applications with design systems, accessibility, and modern patterns
Standalone image generation plugin using Nano Banana MCP server. Generates and edits images, icons, diagrams, patterns, and visual assets via Gemini image models. No Gemini CLI dependency required.