By Playgama
Integrate Playgama Bridge SDK into JavaScript or TypeScript HTML5 games to publish cross-platform on Playgama, YouTube, Facebook, and Telegram. Add support for ads, in-app purchases, leaderboards, player authentication, audio controls, and pause/resume events.
A marketplace of Claude Code plugins for Playgama Bridge.
| Plugin | Description |
|---|---|
playgama-bridge | Playgama Bridge SDK integration helper for JavaScript/TypeScript games |
playgama-bridge-unity | Playgama Bridge SDK integration helper for Unity games |
playgama-bridge-godot | Playgama Bridge SDK integration helper for Godot games |
playgama-bridge-defold | Playgama Bridge SDK integration helper for Defold games |
Add this marketplace to Claude Code:
/plugin marketplace add playgama/bridge-claude-plugins
Or for local development:
/plugin marketplace add ./bridge-claude-plugins
List available plugins:
/plugin marketplace list
Install a plugin:
/plugin install plugin-name@bridge-claude-plugins
MIT
Based on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
Own this plugin?
Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
Sign in to claimOwn this plugin?
Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
Sign in to claimPlaygama Bridge SDK integration helper for Defold games
Playgama Bridge SDK integration helper for Unity games
Playgama Bridge SDK integration helper for Godot games
npx claudepluginhub joshuarweaver/cascade-code-languages-misc-2 --plugin playgama-bridge-claude-pluginsPlaygama Bridge SDK integration helper for Unity games
The game studio for the agent internet. Build, monetize, and ship browser games with one command. Phaser 2D, Three.js 3D, Play.fun monetization. Works with 40+ AI coding agents.
Use when the agent is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text. Originally from OpenAI's curated skills catalog.
Develop, test, build, and deploy Godot 4.x games with Claude Code. Includes GdUnit4 testing, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.
Build s&box games by talking to Claude. Bundles the Claude Bridge MCP server, a screenshot-driven game-dev workflow skill, and an optional sbox-game-dev specialist agent. The s&box editor addon must be installed separately (see README).
Comprehensive game development learning system with 7 specialized agents, 21 in-depth skills, 4 slash commands, and automation hooks. Master game design, programming, graphics, audio, networking, tools, and publishing across Unity, Unreal Engine, and Godot.