From rust-skills
Guides design of resource lifecycles: RAII cleanup, lazy initialization, connection pooling, guard patterns. Relevant for managing connections, sessions, and cleanup in Rust.
How this skill is triggered — by the user, by Claude, or both
Slash command
/rust-skills:m12-lifecycleThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
> **Layer 2: Design Choices**
Layer 2: Design Choices
When should this resource be created, used, and cleaned up?
Before implementing lifecycle:
| Pattern | When | Implementation |
|---|---|---|
| RAII | Auto cleanup | Drop trait |
| Lazy init | Deferred creation | OnceLock, LazyLock |
| Pool | Reuse expensive resources | r2d2, deadpool |
| Guard | Scoped access | MutexGuard pattern |
| Scope | Transaction boundary | Custom struct + Drop |
Before designing lifecycle:
What's the resource cost?
What's the scope?
What about errors?
To domain constraints (Layer 3):
"How should I manage database connections?"
↑ Ask: What's the connection cost?
↑ Check: domain-* (latency requirements)
↑ Check: Infrastructure (connection limits)
| Question | Trace To | Ask |
|---|---|---|
| Connection pooling | domain-* | What's acceptable latency? |
| Resource limits | domain-* | What are infra constraints? |
| Transaction scope | domain-* | What must be atomic? |
To implementation (Layer 1):
"Need automatic cleanup"
↓ m02-resource: Implement Drop
↓ m01-ownership: Clear owner for cleanup
"Need lazy initialization"
↓ m03-mutability: OnceLock for thread-safe
↓ m07-concurrency: LazyLock for sync
"Need connection pool"
↓ m07-concurrency: Thread-safe pool
↓ m02-resource: Arc for sharing
| Pattern | Type | Use Case |
|---|---|---|
| RAII | Drop trait | Auto cleanup on scope exit |
| Lazy Init | OnceLock, LazyLock | Deferred initialization |
| Pool | r2d2, deadpool | Connection reuse |
| Guard | MutexGuard | Scoped lock release |
| Scope | Custom struct | Transaction boundaries |
| Event | Rust Mechanism |
|---|---|
| Creation | new(), Default |
| Lazy Init | OnceLock::get_or_init |
| Usage | &self, &mut self |
| Cleanup | Drop::drop() |
struct FileGuard {
path: PathBuf,
_handle: File,
}
impl Drop for FileGuard {
fn drop(&mut self) {
// Cleanup: remove temp file
let _ = std::fs::remove_file(&self.path);
}
}
use std::sync::OnceLock;
static CONFIG: OnceLock<Config> = OnceLock::new();
fn get_config() -> &'static Config {
CONFIG.get_or_init(|| {
Config::load().expect("config required")
})
}
| Error | Cause | Fix |
|---|---|---|
| Resource leak | Forgot Drop | Implement Drop or RAII wrapper |
| Double free | Manual memory | Let Rust handle |
| Use after drop | Dangling reference | Check lifetimes |
| E0509 move out of Drop | Moving owned field | Option::take() |
| Pool exhaustion | Not returned | Ensure Drop returns |
| Anti-Pattern | Why Bad | Better |
|---|---|---|
| Manual cleanup | Easy to forget | RAII/Drop |
lazy_static! | External dep | std::sync::OnceLock |
| Global mutable state | Thread unsafety | OnceLock or proper sync |
| Forget to close | Resource leak | Drop impl |
| When | See |
|---|---|
| Smart pointers | m02-resource |
| Thread-safe init | m07-concurrency |
| Domain scopes | m09-domain |
| Error in cleanup | m06-error-handling |
2plugins reuse this skill
First indexed Jul 7, 2026
npx claudepluginhub actionbook/rust-skills --plugin rust-skillsRAII (Resource Acquisition Is Initialization), cleanup patterns, resource leaks, and lifetime management.
Enforces idiomatic Rust patterns for ownership/borrowing, error handling with thiserror/anyhow, traits/generics, concurrency via Arc/Mutex/channels, and module design. Use when writing, reviewing, or refactoring Rust code.
Provides idiomatic Rust patterns for ownership, error handling, traits, concurrency, and best practices for building safe, performant applications.