From superpowers
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
How this skill is triggered — by the user, by Claude, or both
Slash command
/superpowers:brainstormingThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
Start by understanding the current project context, then determine if this is a fast-track or interactive brainstorm. Present the design and get user approval before any implementation.
Do NOT invoke any implementation skill, write any code, scaffold any project, or take any implementation action until you have presented a design and the user has approved it. This applies to EVERY project regardless of perceived simplicity.Before asking any questions, determine the mode:
Check the project for established patterns — prior spikes, similar features already built, repeated architectural patterns, or clear precedent in the codebase.
Fast-track mode activates when:
Interactive mode is the fallback when:
Use this only when fast-track doesn't apply:
docs/plans/YYYY-MM-DD-<topic>-design.md and commitdigraph brainstorming {
"Explore project context" [shape=box];
"Established pattern exists?" [shape=diamond];
"Fast-track: batch questions + full design" [shape=box];
"Interactive: questions one at a time" [shape=box];
"Propose 2-3 approaches" [shape=box];
"Present design sections" [shape=box];
"User approves design?" [shape=diamond];
"Write design doc" [shape=box];
"Invoke writing-plans skill" [shape=doublecircle];
"Explore project context" -> "Established pattern exists?";
"Established pattern exists?" -> "Fast-track: batch questions + full design" [label="yes"];
"Established pattern exists?" -> "Interactive: questions one at a time" [label="no"];
"Interactive: questions one at a time" -> "Propose 2-3 approaches";
"Propose 2-3 approaches" -> "Present design sections";
"Fast-track: batch questions + full design" -> "User approves design?";
"Present design sections" -> "User approves design?";
"User approves design?" -> "Present design sections" [label="no, revise"];
"User approves design?" -> "Write design doc" [label="yes"];
"Write design doc" -> "Invoke writing-plans skill";
}
The terminal state is invoking writing-plans. Do NOT invoke frontend-design, mcp-builder, or any other implementation skill. The ONLY skill you invoke after brainstorming is writing-plans.
Understanding the idea:
Exploring approaches:
Presenting the design:
When addressing a risk via spike or prototype, always cover all aspects of the risk in depth. Don't narrow scope to "just the core" — cover every scenario the risk describes. Comprehensive coverage prevents revisiting the same risk later.
Documentation:
docs/plans/YYYY-MM-DD-<topic>-design.mdImplementation:
npx claudepluginhub dmitrybespalov/superpowersCreates bite-sized, testable implementation plans from specs or requirements, with file structure and task decomposition. Activates before coding multi-step tasks.