From groundwork
Enforces a strict test-driven development workflow: write failing test first, then minimal code to pass, then refactor. Use for features, bugfixes, and refactoring.
How this skill is triggered — by the user, by Claude, or both
Slash command
/groundwork:test-driven-developmentThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Write the test first. Watch it fail. Write minimal code to pass.
Write the test first. Watch it fail. Write minimal code to pass.
Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.
Violating the letter of the rules is violating the spirit of the rules.
Test-quality standard: Write tests to the same bar they'll be judged against. ${CLAUDE_PLUGIN_ROOT}/references/checklists/testing.md is the canonical test-quality checklist — pyramid, DAMP, mocking gates, what not to test, coverage. This skill is the workflow; that file is the standard (the test-quality-reviewer agent grades against it).
Always:
Exceptions (ask your human partner):
Thinking "skip TDD just this once"? Stop. That's rationalization.
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
No exceptions:
Implement fresh from tests. Period.
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
Write one minimal test showing what should happen.
```typescript test('retries failed operations 3 times', async () => { let attempts = 0; const operation = () => { attempts++; if (attempts < 3) throw new Error('fail'); return 'success'; };const result = await retryOperation(operation);
expect(result).toBe('success'); expect(attempts).toBe(3); });
Clear name, tests real behavior, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
Vague name, tests mock not code
Requirements:
MANDATORY. Never skip.
npm test path/to/test.test.ts
Confirm:
Test passes? You're testing existing behavior. Fix test.
Test errors? Fix error, re-run until it fails correctly.
Write simplest code to pass the test.
```typescript async function retryOperation(fn: () => Promise): Promise { for (let i = 0; i < 3; i++) { try { return await fn(); } catch (e) { if (i === 2) throw e; } } throw new Error('unreachable'); } ``` Just enough to pass ```typescript async function retryOperation( fn: () => Promise, options?: { maxRetries?: number; backoff?: 'linear' | 'exponential'; onRetry?: (attempt: number) => void; } ): Promise { // YAGNI } ``` Over-engineeredDon't add features, refactor other code, or "improve" beyond the test.
MANDATORY.
npm test path/to/test.test.ts
Confirm:
Test fails? Fix code, not test.
Other tests fail? Fix now.
After green only:
Keep tests green. Don't add behavior.
Lint gate (if project has a linter):
After refactoring, run the project's lint command on changed files only:
# Example: ruff check <changed-files>, eslint <changed-files>, cargo clippy
Catch lint violations NOW — before the next action item adds more code on top. The specific command comes from the project's CLAUDE.md. If you don't know it yet, run it once on a file you just edited. If it passes, move on. If it fails, fix before proceeding.
Do NOT defer lint fixes to "after implementation." Lint errors compound — a single import-style choice (e.g., from __future__ import annotations) can cascade through every subsequent file if not caught immediately.
Next failing test for next feature.
| Quality | Good | Bad |
|---|---|---|
| Minimal | One thing. "and" in name? Split it. | test('validates email and domain and whitespace') |
| Clear | Name describes behavior | test('test1') |
| Shows intent | Demonstrates desired API | Obscures what code should do |
The canonical skip-list lives in ${CLAUDE_PLUGIN_ROOT}/references/checklists/testing.md. Rule of thumb: if a test would only fail when someone intentionally changes behavior (static markup, CSS, element counts, presentational-only components), it's preventing change, not testing it — don't write it. DO test conditional rendering, computed values, user interactions, state transitions, edge cases, and business rules.
"I'll write tests after to verify it works"
Tests written after code pass immediately. Passing immediately proves nothing:
Test-first forces you to see the test fail, proving it actually tests something.
"I already manually tested all the edge cases"
Manual testing is ad-hoc. You think you tested everything but:
Automated tests are systematic. They run the same way every time.
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already gone. Your choice now:
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
"TDD is dogmatic, being pragmatic means adapting"
TDD IS pragmatic:
"Pragmatic" shortcuts = debugging in production = slower.
"Tests after achieve the same goals - it's spirit not ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
| Excuse | Reality |
|---|---|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
All of these mean: Delete code. Start over with TDD.
Bug: Empty email accepted
RED
test('rejects empty email', async () => {
const result = await submitForm({ email: '' });
expect(result.error).toBe('Email required');
});
Verify RED
$ npm test
FAIL: expected 'Email required', got undefined
GREEN
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}
Verify GREEN
$ npm test
PASS
REFACTOR Extract validation for multiple fields if needed.
Before marking work complete:
Can't check all boxes? You skipped TDD. Start over.
| Problem | Solution |
|---|---|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
Canonical criteria — test pyramid, the four pillars, coverage completeness — live in ${CLAUDE_PLUGIN_ROOT}/references/checklists/testing.md. Highlights:
| Type | Scope | Examples |
|---|---|---|
| Unit | Individual functions, utilities, pure functions | Component logic, helpers |
| Integration | API endpoints, database operations, service interactions | External API calls |
| E2E | Critical user flows, complete workflows | Browser automation, UI interactions |
import { test, expect } from '@playwright/test'
test('user can search and filter markets', async ({ page }) => {
await page.goto('/')
await page.click('a[href="/markets"]')
await expect(page.locator('h1')).toContainText('Markets')
await page.fill('input[placeholder="Search"]', 'election')
await page.waitForTimeout(600) // debounce
const results = page.locator('[data-testid="market-card"]')
await expect(results).toHaveCount(5, { timeout: 5000 })
})
npm run test:coverage
# Verify 80%+ coverage achieved
{
"coverageThresholds": {
"global": {
"branches": 80,
"functions": 80,
"lines": 80,
"statements": 80
}
}
}
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
Mocks are tools to isolate, not things to test. Before every mock, run these gates:
BEFORE asserting on any mock element:
Ask: "Am I testing real behavior or mock existence?"
IF mock existence → delete the assertion or unmock the component
// ❌ BAD: Testing that the mock exists
test('renders sidebar', () => {
render(<Page />);
expect(screen.getByTestId('sidebar-mock')).toBeInTheDocument();
});
// ✅ GOOD: If sidebar must be mocked, assert on Page's behavior
test('page passes user data to sidebar', () => {
render(<Page user={testUser} />);
expect(Sidebar).toHaveBeenCalledWith(
expect.objectContaining({ user: testUser }), expect.anything()
);
});
BEFORE adding any method to a production class:
Ask: "Is this only used by tests?"
IF yes → put it in test utilities instead
BEFORE mocking any method:
1. "What side effects does the real method have?"
2. "Does this test depend on any of those side effects?"
IF yes → mock lower (the actual slow/external operation), not the method the test depends on
// ❌ BAD: Mock prevents config write that test depends on
test('detects duplicate server', async () => {
vi.mock('ToolCatalog', () => ({
discoverAndCacheTools: vi.fn().mockResolvedValue(undefined)
}));
await addServer(config);
await addServer(config); // Should throw - but won't!
});
// ✅ GOOD: Mock the slow part, preserve behavior test needs
test('detects duplicate server', async () => {
vi.mock('MCPServerManager'); // Just mock slow server startup
await addServer(config); // Config written
await addServer(config); // Duplicate detected ✓
});
BEFORE creating any mock:
Ask: "What type does the real implementation return?"
Value vs. stream? Sync vs. async? Array vs. cursor?
IF mock changes the abstraction type → fix it
// ❌ BAD: Mock returns array, real implementation returns async cursor
const mockDb = {
getUsers: vi.fn().mockResolvedValue([
{ id: '1', name: 'Alice' },
{ id: '2', name: 'Bob' },
])
};
// Test passes, but production breaks on 1000+ users when
// pagination and backpressure actually matter.
// ✅ GOOD: Mock preserves real cursor semantics
const mockDb = {
getUsers: vi.fn().mockReturnValue({
async *[Symbol.asyncIterator]() {
yield { id: '1', name: 'Alice' };
yield { id: '2', name: 'Bob' };
}
})
};
*-mock test IDsmockResolvedValue() when real code returns a streamProduction code → test exists and failed first
Otherwise → not TDD
No exceptions without your human partner's permission.
npx claudepluginhub etr/groundworkEnforces TDD (Red-Green-Refactor) for every feature, bugfix, or refactor. Write failing tests first, never production code without a failing test.
Enforces strict test-driven development: write failing tests before any production code, using red-green-refactor cycle with mandatory failure verification.
Enforces Red-Green-Refactor TDD: write failing test first, then minimal code, then refactor. For any feature or bugfix implementation.