From rust-tokio-expert
Implements Tokio concurrency patterns: fan-out/fan-in, pipeline processing, and rate limiting for async Rust systems.
How this skill is triggered — by the user, by Claude, or both
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/rust-tokio-expert:tokio-concurrencyThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
This skill provides advanced concurrency patterns for building scalable async applications with Tokio.
This skill provides advanced concurrency patterns for building scalable async applications with Tokio.
Distribute work across multiple workers and collect results:
use futures::stream::{self, StreamExt};
pub async fn fan_out_fan_in<T, R>(
items: Vec<T>,
concurrency: usize,
process: impl Fn(T) -> Pin<Box<dyn Future<Output = R> + Send>> + Send + Sync + 'static,
) -> Vec<R>
where
T: Send + 'static,
R: Send + 'static,
{
stream::iter(items)
.map(|item| process(item))
.buffer_unordered(concurrency)
.collect()
.await
}
// Usage
let results = fan_out_fan_in(
items,
10,
|item| Box::pin(async move { process_item(item).await })
).await;
Chain async processing stages:
use tokio::sync::mpsc;
pub struct Pipeline<T> {
stages: Vec<Box<dyn Stage<T>>>,
}
#[async_trait::async_trait]
pub trait Stage<T>: Send {
async fn process(&self, item: T) -> T;
}
impl<T: Send + 'static> Pipeline<T> {
pub fn new() -> Self {
Self { stages: Vec::new() }
}
pub fn add_stage<S: Stage<T> + 'static>(mut self, stage: S) -> Self {
self.stages.push(Box::new(stage));
self
}
pub async fn run(self, mut input: mpsc::Receiver<T>) -> mpsc::Receiver<T> {
let (tx, rx) = mpsc::channel(100);
tokio::spawn(async move {
while let Some(mut item) = input.recv().await {
// Process through all stages
for stage in &self.stages {
item = stage.process(item).await;
}
if tx.send(item).await.is_err() {
break;
}
}
});
rx
}
}
// Usage
let pipeline = Pipeline::new()
.add_stage(ValidationStage)
.add_stage(TransformStage)
.add_stage(EnrichmentStage);
let output = pipeline.run(input_channel).await;
Control operation rate using token bucket or leaky bucket:
use tokio::time::{interval, Duration, Instant};
use tokio::sync::Semaphore;
use std::sync::Arc;
pub struct RateLimiter {
semaphore: Arc<Semaphore>,
rate: usize,
period: Duration,
}
impl RateLimiter {
pub fn new(rate: usize, period: Duration) -> Self {
let limiter = Self {
semaphore: Arc::new(Semaphore::new(rate)),
rate,
period,
};
// Refill tokens
let semaphore = limiter.semaphore.clone();
let rate = limiter.rate;
let period = limiter.period;
tokio::spawn(async move {
let mut interval = interval(period);
loop {
interval.tick().await;
// Add permits up to max
for _ in 0..rate {
if semaphore.available_permits() < rate {
semaphore.add_permits(1);
}
}
}
});
limiter
}
pub async fn acquire(&self) {
self.semaphore.acquire().await.unwrap().forget();
}
}
// Usage
let limiter = RateLimiter::new(100, Duration::from_secs(1));
for _ in 0..1000 {
limiter.acquire().await;
make_request().await;
}
Execute multiple tasks in parallel and wait for all:
use tokio::try_join;
pub async fn parallel_operations() -> Result<(String, Vec<User>, Config), Error> {
try_join!(
fetch_data(),
fetch_users(),
load_config()
)
}
// With manual spawning for CPU-bound work
pub async fn parallel_cpu_work(items: Vec<Item>) -> Vec<Result<Processed, Error>> {
let handles: Vec<_> = items
.into_iter()
.map(|item| {
tokio::task::spawn_blocking(move || {
expensive_cpu_work(item)
})
})
.collect();
let mut results = Vec::new();
for handle in handles {
results.push(handle.await.unwrap());
}
results
}
Manage hierarchical cancellation:
use tokio_util::sync::CancellationToken;
use tokio::select;
pub struct Coordinator {
token: CancellationToken,
tasks: Vec<tokio::task::JoinHandle<()>>,
}
impl Coordinator {
pub fn new() -> Self {
Self {
token: CancellationToken::new(),
tasks: Vec::new(),
}
}
pub fn spawn<F>(&mut self, f: F)
where
F: Future<Output = ()> + Send + 'static,
{
let token = self.token.child_token();
let handle = tokio::spawn(async move {
select! {
_ = token.cancelled() => {}
_ = f => {}
}
});
self.tasks.push(handle);
}
pub async fn shutdown(self) {
self.token.cancel();
for task in self.tasks {
let _ = task.await;
}
}
}
// Usage
let mut coordinator = Coordinator::new();
coordinator.spawn(worker1());
coordinator.spawn(worker2());
coordinator.spawn(worker3());
// Later...
coordinator.shutdown().await;
Work around async trait limitations:
use async_trait::async_trait;
#[async_trait]
pub trait AsyncService {
async fn process(&self, input: String) -> Result<String, Error>;
}
// Alternative without async-trait
pub trait AsyncServiceManual {
fn process<'a>(
&'a self,
input: String,
) -> Pin<Box<dyn Future<Output = Result<String, Error>> + Send + 'a>>;
}
// Implementation
struct MyService;
#[async_trait]
impl AsyncService for MyService {
async fn process(&self, input: String) -> Result<String, Error> {
// async implementation
Ok(input.to_uppercase())
}
}
Safe concurrent access to shared state:
use tokio::sync::RwLock;
use std::sync::Arc;
pub struct SharedState {
data: Arc<RwLock<HashMap<String, String>>>,
}
impl SharedState {
pub fn new() -> Self {
Self {
data: Arc::new(RwLock::new(HashMap::new())),
}
}
pub async fn get(&self, key: &str) -> Option<String> {
let data = self.data.read().await;
data.get(key).cloned()
}
pub async fn set(&self, key: String, value: String) {
let mut data = self.data.write().await;
data.insert(key, value);
}
// Batch operations
pub async fn get_many(&self, keys: &[String]) -> Vec<Option<String>> {
let data = self.data.read().await;
keys.iter()
.map(|key| data.get(key).cloned())
.collect()
}
}
// Clone is cheap (Arc)
impl Clone for SharedState {
fn clone(&self) -> Self {
Self {
data: self.data.clone(),
}
}
}
Implement work stealing for load balancing:
use tokio::sync::mpsc;
use std::sync::Arc;
pub struct WorkQueue<T> {
queues: Vec<mpsc::Sender<T>>,
receivers: Vec<mpsc::Receiver<T>>,
next: Arc<AtomicUsize>,
}
impl<T: Send + 'static> WorkQueue<T> {
pub fn new(workers: usize, capacity: usize) -> Self {
let mut queues = Vec::new();
let mut receivers = Vec::new();
for _ in 0..workers {
let (tx, rx) = mpsc::channel(capacity);
queues.push(tx);
receivers.push(rx);
}
Self {
queues,
receivers,
next: Arc::new(AtomicUsize::new(0)),
}
}
pub async fn submit(&self, work: T) -> Result<(), mpsc::error::SendError<T>> {
let idx = self.next.fetch_add(1, Ordering::Relaxed) % self.queues.len();
self.queues[idx].send(work).await
}
pub fn spawn_workers<F>(mut self, process: F)
where
F: Fn(T) -> Pin<Box<dyn Future<Output = ()> + Send>> + Send + Sync + Clone + 'static,
{
for mut rx in self.receivers.drain(..) {
let process = process.clone();
tokio::spawn(async move {
while let Some(work) = rx.recv().await {
process(work).await;
}
});
}
}
}
Prevent cascading failures:
use std::sync::atomic::{AtomicU64, Ordering};
use tokio::time::{Instant, Duration};
pub enum CircuitState {
Closed,
Open(Instant),
HalfOpen,
}
pub struct CircuitBreaker {
state: Arc<RwLock<CircuitState>>,
failure_count: AtomicU64,
threshold: u64,
timeout: Duration,
}
impl CircuitBreaker {
pub fn new(threshold: u64, timeout: Duration) -> Self {
Self {
state: Arc::new(RwLock::new(CircuitState::Closed)),
failure_count: AtomicU64::new(0),
threshold,
timeout,
}
}
pub async fn call<F, T, E>(&self, f: F) -> Result<T, CircuitBreakerError<E>>
where
F: Future<Output = Result<T, E>>,
{
// Check if circuit is open
let state = self.state.read().await;
match *state {
CircuitState::Open(opened_at) => {
if opened_at.elapsed() < self.timeout {
return Err(CircuitBreakerError::Open);
}
drop(state);
*self.state.write().await = CircuitState::HalfOpen;
}
_ => {}
}
drop(state);
// Execute request
match f.await {
Ok(result) => {
self.on_success().await;
Ok(result)
}
Err(e) => {
self.on_failure().await;
Err(CircuitBreakerError::Inner(e))
}
}
}
async fn on_success(&self) {
self.failure_count.store(0, Ordering::SeqCst);
let mut state = self.state.write().await;
if matches!(*state, CircuitState::HalfOpen) {
*state = CircuitState::Closed;
}
}
async fn on_failure(&self) {
let failures = self.failure_count.fetch_add(1, Ordering::SeqCst) + 1;
if failures >= self.threshold {
*self.state.write().await = CircuitState::Open(Instant::now());
}
}
}
Batch multiple operations for efficiency:
use tokio::time::{interval, Duration};
pub struct Batcher<T> {
tx: mpsc::Sender<T>,
}
impl<T: Send + 'static> Batcher<T> {
pub fn new<F>(
batch_size: usize,
batch_timeout: Duration,
process: F,
) -> Self
where
F: Fn(Vec<T>) -> Pin<Box<dyn Future<Output = ()> + Send>> + Send + 'static,
{
let (tx, mut rx) = mpsc::channel(1000);
tokio::spawn(async move {
let mut batch = Vec::with_capacity(batch_size);
let mut interval = interval(batch_timeout);
loop {
tokio::select! {
item = rx.recv() => {
match item {
Some(item) => {
batch.push(item);
if batch.len() >= batch_size {
process(std::mem::replace(&mut batch, Vec::with_capacity(batch_size))).await;
}
}
None => break,
}
}
_ = interval.tick() => {
if !batch.is_empty() {
process(std::mem::replace(&mut batch, Vec::with_capacity(batch_size))).await;
}
}
}
}
// Process remaining items
if !batch.is_empty() {
process(batch).await;
}
});
Self { tx }
}
pub async fn submit(&self, item: T) -> Result<(), mpsc::error::SendError<T>> {
self.tx.send(item).await
}
}
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