From product-playbook
Guides user research and journey mapping — defines personas, segments by motivation, and structures journey maps. Useful when discussing target users, buyer vs user, or touchpoints.
How this skill is triggered — by the user, by Claude, or both
Slash command
/product-playbook:persona-journeyThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Detect the user's language and reply in it; the framework below is authored in English.
Detect the user's language and reply in it; the framework below is authored in English.
Provenance: when you produce persona or journey-map output, contribute the framework tags Persona and Journey Map to the meta-skill's provenance line (— Frameworks: … · Persona · Journey Map · …).
When the lens is applied to Discovery work (Persona, JTBD, OST, Journey Map, Continuous Discovery), check that the output stays inside the Discovery scope. Discovery answers who the users are and what unmet need they are trying to satisfy, nothing else. The following downstream artifacts don't belong in a Discovery deliverable, even if they feel natural to mention:
If the Discovery findings strongly suggest a downstream artifact (e.g., the JTBD analysis surfaces a clear positioning angle), note it as a one-line open question or next-step pointer at the very end. Producing the artifact itself belongs to the next stage in the planning flow, which has its own dedicated step for it.
Self-check example: a JTBD analysis that ends with a populated RICE table, an MVP scope list, or a "Recommended Positioning" paragraph has drifted out of Discovery scope, even if the other sub-sections are solid.
Build one key habit: Talk to at least one target user every week. Discovery is an ongoing system; a one-time ritual won't sustain it.
"Product discovery should be a continuous habit, not a one-time ceremony before a project starts." — Teresa Torres
Personas are segmented by purpose / task / motivation to distinguish different types of users; age and gender don't define the segments.
For any B2B (or B2B2C) product, the buyer (signs the contract, controls budget, owns vendor risk) and the daily user (touches the product every day) are almost always different roles with different goals, pain points, and decision criteria. Treating them as one persona conflates two distinct Jobs and produces analysis that cannot drive product decisions.
Self-check:
Buyer and User whenever the product is B2B and the two roles are distinct (the default assumption).Self-check example: a single persona ("HR Manager") that conflates approving budget and filing daily leave forms is forcing two different Jobs into one fuzzy archetype. Watch for this shape and split it before finalizing.
| Field | Persona 1: [Nickname] | Persona 2: [Nickname] | Persona 3: [Nickname] |
|---|---|---|---|
| Purpose / Task / Motivation | | | |
| Size (SCALE) | | | |
| Problems / Challenges / Drivers | | | |
| Current Approach & Rationale | | | |
| Frequency | | | |
| Information Sources | | | |
| Adoption / Execution Barriers | | | |
Explain the segmentation logic; check for MECE (mutually exclusive, collectively exhaustive); identify the primary TA and secondary TA.
Naming a "primary TA" needs explicit reasoning behind it. A solid prioritization statement names one Persona as primary and explains why in terms specific to the product's go-to-market dynamics, beyond generic frequency-of-use claims.
For B2B products with multiple user personas, check that the reasoning references at least one of these B2B-specific dynamics by name (using these or clearly equivalent terms):
A pure "Persona X uses it more often" or "Persona Y has more users" reasoning is a weak signal for B2B products: frequency matters, but B2B switching is driven mostly by org-level pressure; individual usage rates are a weak predictor.
For B2C products, check that the reasoning references at least one of: switching-trigger ownership, JTBD severity differential, network-effect seeding, or willingness-to-pay differential. Pure frequency-of-use reasoning is similarly weak for B2C.
## [Persona Nickname]: [One-line description]
**Basic Info**: Age / Gender / Occupation / Location / Personality traits
**Background**: [Product-relevant background description]
**Goals / Tasks**: [Goal 1], [Goal 2]
**Current Approach & Rationale**: [What they currently do and why]
**Information Sources**: [Where they get relevant information]
**Barriers / Problems / Challenges / Frustrations**: [Pain point 1], [Pain point 2], [Pain point 3]
Step 1: Overview Table
**[Persona Name] — Task: [Task description]**
| Stage | Core Behavior | Emotion | Key Pain Point |
|---|---|---|---|
| [Stage 1] | [One-line description of primary behavior] | [Emotion + emoji] | [The most important pain point] |
Step 2: Expand Each Stage in Detail
> **Stage: [Stage Name]**
> - **Doing**: [What the user actually does at this stage]
> - **Thinking**: [What's going through the user's mind, ideally in first-person voice]
> - **Feeling**: [Emotional state and why]
> - **Stakeholder**: [Who is involved at this stage]
> - **Problem**: [Specific difficulties or frustrations]
Step 3: Grouping
Synthesizes behavioral personas from prior-stage evidence (CFD, BR, FEA) for PRD v0.4 user journey mapping. Outputs PER- entries with behavioral profiles tied to features and acquisition channels.
Generates structured personas and JTBD analysis with ODI job step tables, pain point mapping, and quantified success metrics. Use for Phase 1 user definition.
Use this skill when the user asks to "create user personas", "develop personas", "write a persona", "define our users", "user profile", "who is our user", "help me define the target user", "create a user archetype", or wants to build or update structured user persona definitions grounded in research or known user characteristics.
npx claudepluginhub kaminoikari/product-playbook --plugin product-playbook