From meta-vr
Guides end-to-end Meta Quest and Horizon OS app submission to the Meta Horizon Store — build validation, store-readiness checks, asset preparation, upload, and submission tracking.
How this skill is triggered — by the user, by Claude, or both
Slash command
/meta-vr:hz-store-submitThis skill is limited to the following tools:
The summary Claude sees in its skill listing — used to decide when to auto-load this skill
Guide the end-to-end process of submitting a Meta Quest application to the Meta Horizon Store. This skill covers build validation, store-readiness checks, store asset preparation, upload, and submission tracking.
Guide the end-to-end process of submitting a Meta Quest application to the Meta Horizon Store. This skill covers build validation, store-readiness checks, store asset preparation, upload, and submission tracking.
Use this skill when you need to:
Run the VRC (Virtual Reality Check) validation inline (see the VRC checklist below) for thorough compliance testing before proceeding to submission.
The full submission process follows this order:
1. Build Validation → Verify APK is correctly signed, targets ARM64, meets packaging requirements
2. Store Readiness → Run through the readiness checks, fix any violations
3. Asset Preparation → Prepare store listing images, videos, descriptions, metadata
4. Dashboard Setup → Create app on developer.meta.com, configure pricing, age rating
5. Upload → Upload the build to the platform
6. Submission → Submit for review
7. Tracking → Monitor review status, respond to feedback
Before uploading, validate the APK meets basic packaging requirements.
The release APK must be signed with an Android keystore. Debug-signed APKs will be rejected.
# Verify the APK is signed (not debug-signed)
metavr adb shell "pm dump <package> | grep -i signature"
The signing key must remain consistent across updates. Changing the signing key requires a new app entry.
# Install the APK on a connected device to test
metavr app install path/to/release.apk
# Verify it launches correctly
metavr app launch <package>
# Check the manifest for required fields
metavr adb shell "dumpsys package <package> | head -50"
Required manifest elements:
android:targetSdkVersion >= 32android:minSdkVersion >= 29com.oculus.intent.category.VR intent categoryRun the app on a Quest device and verify:
# Monitor frame rate
metavr adb logcat --tag VrApi | grep FPS
# Check thermal state
metavr device battery
# Watch for thermal warnings
metavr adb logcat --tag ThermalService --level W
Run through the VRC checklist below for a detailed walkthrough. Key VRC categories:
targetSdkVersion >= 32 (2D panel apps: 34+), minSdkVersion >= 29, ARM64-only, a version code strictly higher than any previously uploaded build, and the com.oculus.intent.category.VR intent category declared in the launch activity.CALL_PHONE, SEND_SMS, READ_CONTACTS), precise location (ACCESS_FINE_LOCATION), and unjustified READ_EXTERNAL_STORAGE; guard optional hardware with hasSystemFeature() and drop the matching <uses-permission> when unused. Audit the merged manifest (including third-party libraries) with aapt dump permissions <app>.apk. Paid apps must verify entitlement within 10 seconds of launch (no internet required) or they are auto-rejected. See the prohibited and review-required permission lists at developers.meta.com/horizon/resources/permissions-prohibited/ and .../permissions-review-required/.Common store rejection reasons:
| Rejection Reason | Fix |
|---|---|
| Crash during review | Fix the crash. Run metavr adb logcat --buffer crash to investigate. |
| Frame rate below threshold | Optimize rendering. Profile with Perfetto or OVR Metrics Tool. |
| Missing store assets | Ensure all required images are uploaded at correct dimensions. |
| Disallowed permissions | Remove permissions not needed by the app (e.g., CALL_PHONE, SEND_SMS). |
| Text in unsafe zone of hero art | Keep text within the inner 80% safe area of hero images. |
| App Not Responding (ANR) | Move long network, IO, or asset work off the main thread. Reproduce with metavr adb logcat --buffer crash. |
| Comfort rating mismatch | Set the comfort rating to match actual locomotion (Comfortable / Moderate / Intense). |
| Paid app entitlement check missing | Verify entitlement within 10 seconds of launch (no internet required) before unlocking content. |
The Meta Horizon Store requires specific assets for the store listing.
| Asset | Dimensions | Format | Notes |
|---|---|---|---|
| App icon | 1024 x 1024 px | PNG or JPEG | Square, no rounded corners (system applies them) |
| Hero art (landscape) | 2560 x 1440 px | PNG or JPEG | Main store listing image. Keep text in inner 80% safe area. |
| Screenshots | 2560 x 1440 px | PNG or JPEG | Minimum 3 screenshots. Captured from the app, not mockups. |
| Small landscape (optional) | 1280 x 720 px | PNG or JPEG | Used in some store placements |
Upload the signed release APK through the developer dashboard or via CLI:
# The dashboard upload is preferred for first submissions.
# For subsequent builds, you can use the ovr-platform-util CLI:
ovr-platform-util upload-quest-build --app-id <APP_ID> \
--app-secret <APP_SECRET> \
--apk path/to/release.apk \
--channel STORE
After upload, verify the build appears in the dashboard with the correct version code and architecture.
Plan for a review period of approximately 1-2 weeks. Submit at least 2 weeks before your target launch date.
After submission:
Post-approval:
npx claudepluginhub meta-quest/agentic-tools --plugin meta-vrGuides shipping a web app to the Meta Horizon Store as a PWA/TWA in 2D or WebXR mode. Covers IWSDK WebXR builds, Vercel deployment, manifest/icons, bubblewrap packaging, keystore/Digital Asset Links, and ovr-platform-util upload.
Guides preparation for App Store submission, covering rejection reasons, privacy manifests, StoreKit IAP rules, ATT, and HIG compliance. Use when auditing privacy, fixing rejections, or configuring StoreKit.
Consolidates store-facing assets, metadata, compliance paperwork, and packaging details for game/app store submission. Tracks platform-specific blockers and produces submission checklists.