From forge-game
GodBlade 게임 에셋 5 카테고리 워크플로우 오케스트레이터. /game-asset-pipeline <category> <name> <description> 또는 배치 생성. AI_Generated/{Characters,Monsters,UI,Backgrounds,Effects}/ 경로 자동 라우팅. image-orchestrate 스킬 래핑. Use for: (1) GodBlade 게임 에셋 배치 생성, (2) 카테고리별 에셋 생성·관리, (3) 생성된 에셋 목록 조회. SKIP: 단일 이미지 생성(/image-orchestrate), 비-GodBlade 게임 에셋.
How this skill is triggered — by the user, by Claude, or both
Slash command
/forge-game:game-asset-pipelineThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
GodBlade 게임 에셋 5 카테고리 배치 생성 워크플로우.
GodBlade 게임 에셋 5 카테고리 배치 생성 워크플로우.
# 단일 에셋
/game-asset-pipeline character warrior-02 "dark knight, axe"
# 현재 생성된 에셋 목록
/game-asset-pipeline --list
# 카테고리별 조회
/game-asset-pipeline --list character
| 카테고리 | 경로 |
|---|---|
| character | AI_Generated/Characters/ |
| monster | AI_Generated/Monsters/ |
| ui | AI_Generated/UI/ |
| background | AI_Generated/Backgrounds/ |
| effect | AI_Generated/Effects/ |
find "$ASSETS_ROOT/GraphicResource/AI_Generated" -name "*.png" \
-exec ls -la {} \; | awk '{print $5, $9}'
npx claudepluginhub moongci38-oss/forge-plugins --plugin forge-gameMines projects and conversations into a searchable memory palace. Activates on queries about MemPalace, memory palace, mining, searching, palace setup, wings, rooms, drawers, or recalling past work.
Whole-repo audit for over-engineering: finds dead code, unnecessary abstractions, stdlib-replaceable dependencies. Outputs ranked findings and net line/dep savings.