From bmad
Creates narrative documentation with story structure and world-building. Activates on user mentions of 'narrative design' or 'create narrative'.
How this skill is triggered — by the user, by Claude, or both
Slash command
/bmad:gds-create-narrativeThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Follow the instructions in [workflow.md](workflow.md).
checklist.mdsteps/step-01-init.mdsteps/step-01b-continue.mdsteps/step-02-foundation.mdsteps/step-03-story.mdsteps/step-04-characters.mdsteps/step-05-world.mdsteps/step-06-dialogue.mdsteps/step-07-environmental.mdsteps/step-08-delivery.mdsteps/step-09-integration.mdsteps/step-10-production.mdsteps/step-11-complete.mdtemplates/narrative-template.mdFollow the instructions in workflow.md.
npx claudepluginhub urso/claudev --plugin bmadCrafts compelling narratives using story frameworks. Auto-activates on user requests for storytelling help or narrative creation.
Builds narrative structure, world logic, dialogue intent, and player motivation that support the game loop. Useful when narrative and gameplay feel disconnected.
Transforms ideas, presentations, speeches, sales pitches, or data into persuasive stories using frameworks like StoryBrand, Golden Circle, Hero's Journey, and Challenger Sale.