Orchestrates multiple skills in GF(3)-balanced triplets. Assigns MINUS/ERGODIC/PLUS trits to skills ensuring conservation. Use for multi-skill workflows, parallel skill dispatch, or maintaining GF(3) invariants across skill compositions.
/plugin marketplace add plurigrid/asi/plugin install asi-skills@asi-skillsThis skill inherits all available tools. When active, it can use any tool Claude has access to.
Orchestrates skills in GF(3)-balanced triplets with deterministic trit assignment.
(defn assign-trits [skill-names seed]
(let [groups (partition-all 3 skill-names)]
(mapcat (fn [[s0 s1 s2]]
(let [t0 (mod (sha256-int (str seed "::0::" s0)) 3)
t1 (mod (sha256-int (str seed "::1::" s1)) 3)
t2 (mod (- 0 t0 t1) 3)] ; Force conservation
[{:skill s0 :trit (- t0 1)}
{:skill s1 :trit (- t1 1)}
{:skill s2 :trit (- t2 1)}]))
groups)))
(defn verify-gf3 [assignments]
(let [sum (reduce + (map :trit assignments))]
{:conserved (zero? (mod sum 3))
:sum sum
:mod3 (mod sum 3)}))
| Trit | Role | Function | Color Range |
|---|---|---|---|
| -1 | VALIDATOR | Verify, constrain, check | Cold (180-300°) |
| 0 | COORDINATOR | Mediate, synthesize, balance | Neutral (60-180°) |
| +1 | GENERATOR | Create, execute, produce | Warm (0-60°, 300-360°) |
This skill coordinates triadic skill applications to ensure no trit imbalance exists, dispatching skills in GF(3)-balanced triplets with deterministic seed propagation.
Effect: SkillSet → (Task × Seed) → [Result₋₁, Result₀, Result₊₁]
Invariant: ∀ dispatch: Σ(trit) ≡ 0 (mod 3)
Fixed Point: When skill outputs stabilize across reruns with different seeds
| Invariant | Definition | Verification |
|---|---|---|
Conservation | Σ(trit) ≡ 0 (mod 3) after every dispatch | Sum check on each triplet |
TritBalance | Each skill receives exactly -1, 0, or +1 | Assignment validation |
SeedDeterminism | Same seed → same trit assignment | Replay test |
RoleInjection | Each role (VALIDATOR/COORDINATOR/GENERATOR) appears exactly once | Role counting |
| Field | Definition |
|---|---|
before | Skill states before dispatch |
after | Skill states after dispatch |
delta | Trit assignments made |
birth | Initial skill set with no assignments |
impact | 1 if any skill changed equivalence class |
Trigger: When a skill triplet produces identical outputs for 3 consecutive dispatches with different seeds.
Action: Mark triplet as saturated, collapse to canonical representative.
(defn dispatch-skill [skill-assignment task]
(let [{:keys [skill trit]} skill-assignment
role (case trit
-1 "VALIDATOR"
0 "COORDINATOR"
1 "GENERATOR")]
{:skill skill :trit trit :role role :task task}))
Each skill gets a deterministic color from its trit:
from gay import SplitMixTernary
gen = SplitMixTernary(seed=0x42D)
for skill in skills:
color = gen.color_at(skill.index)
trit = color['trit'] # Maps to role
hex_color = color['hex'] # Visual identifier
# Orchestrate 3 skills for a task
triadic-orchestrate TASK SEED="0x42D":
bb scripts/triadic_skill_orchestrator.bb run "{{TASK}}" {{SEED}} \
finder-color-walk google-workspace gay-mcp
# Verify GF(3) conservation for skill triplet
triadic-verify *SKILLS:
bb scripts/triadic_skill_orchestrator.bb verify {{SKILLS}}
# List available skills
triadic-list:
bb scripts/triadic_skill_orchestrator.bb list
# Run orchestrator with custom skills
triadic-custom TASK SEED *SKILLS:
bb scripts/triadic_skill_orchestrator.bb run "{{TASK}}" {{SEED}} {{SKILLS}}
╔═══════════════════════════════════════════════════════════════╗
║ TRIADIC SKILL ORCHESTRATOR ║
╚═══════════════════════════════════════════════════════════════╝
Task: Sync files with Drive
Seed: 0x42D
Skills: 3
Assignments:
finder-color-walk: +1 (PLUS)
google-workspace: -1 (MINUS)
gay-mcp: 0 (ERGODIC)
GF(3) Conservation: ✓ OK (sum=0, mod3=0)
Dispatching...
[GENERATOR] finder-color-walk (trit=+1): Sync files with Drive
[VALIDATOR] google-workspace (trit=-1): Sync files with Drive
[COORDINATOR] gay-mcp (trit=0): Sync files with Drive
| Skill 1 (MINUS) | Skill 2 (ERGODIC) | Skill 3 (PLUS) |
|---|---|---|
| sheaf-cohomology | ordered-locale | gay-mcp |
| bisimulation-game | google-workspace | triad-interleave |
| say-narration | parallel-fanout | finder-color-walk |
See scripts/triadic_skill_orchestrator.bb for full implementation.
Skill Name: triadic-skill-orchestrator
Type: Skill Composition / Parallel Dispatch
Trit: 0 (ERGODIC - coordinator)
GF(3): Enforced via third-trit correction