From shipshitdev-library
Evaluates UI designs from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and AI-generated patterns with quantitative scoring and actionable feedback.
How this skill is triggered — by the user, by Claude, or both
Slash command
/shipshitdev-library:critique [area (feature, page, component...)][area (feature, page, component...)]The summary Claude sees in its skill listing — used to decide when to auto-load this skill
Gather context about the interface under review: what it is trying to accomplish, who uses it, and where to find the relevant source files. If a `.impeccable.md` or a `## Design Context` block in `.github/copilot-instructions.md` exists, read it now for brand and audience. Read the existing design system (CSS / tokens / theme and a representative component) so the critique judges against the pr...
Gather context about the interface under review: what it is trying to accomplish, who uses it, and where to find the relevant source files. If a .impeccable.md or a ## Design Context block in .github/copilot-instructions.md exists, read it now for brand and audience. Read the existing design system (CSS / tokens / theme and a representative component) so the critique judges against the project's own conventions rather than generic defaults.
Launch two independent assessments. Neither must see the other's output to avoid bias.
You SHOULD delegate each assessment to a separate sub-agent for independence. Use the current environment's sub-agent or delegation mechanism when available. Sub-agents should return their findings as structured text. Do NOT output findings to the user yet.
If sub-agents are not available in the current environment, complete each assessment sequentially, writing findings to internal notes before proceeding.
Tab isolation: When browser automation is available, each assessment MUST create its own new tab. Never reuse an existing tab, even if one is already open at the correct URL. This prevents the two assessments from interfering with each other's page state.
Read the relevant source files (HTML, CSS, JS/TS) and, if browser automation is available, visually inspect the live page. Create a new tab for this; do not reuse existing tabs. After navigation, label the tab by setting the document title:
document.title = '[LLM] ' + document.title;
Evaluate these dimensions:
AI Slop Detection (CRITICAL): Does this look like every other AI-generated interface? Check for the generic indigo/violet palette, gradient text, dark glows, glassmorphism, hero-metric layouts, identical card grids, and generic geometric fonts. The test: If someone said "AI made this," would you believe them immediately?
Holistic Design Review: visual hierarchy (eye flow, primary action clarity), information architecture (structure, grouping, cognitive load), emotional resonance (does it match brand and audience?), discoverability (are interactive elements obvious?), composition (balance, whitespace, rhythm), typography (hierarchy, readability, font choices), color (purposeful use, cohesion, accessibility), states & edge cases (empty, loading, error, success), microcopy (clarity, tone, helpfulness).
Cognitive Load (consult cognitive-load):
Emotional Journey:
Nielsen's Heuristics (consult heuristics-scoring): Score each of the 10 heuristics 0-4. This scoring will be presented in the report.
Return structured findings covering: AI slop verdict, heuristic scores, cognitive load assessment, what's working (2-3 items), priority issues (3-5 with what/why/fix), minor observations, and provocative questions.
Perform a deterministic scan for AI slop tells and general design quality issues using the tools available.
Static file scan (when source files are accessible):
Read HTML, JSX, TSX, Vue, or Svelte files and grep for the following patterns:
bg-gradient + bg-clip-text, WebkitBackgroundClip)backdrop-blur, bg-white/10, bg-opacity on overlays)text-6xl+ standalone stats)#6366f1, #8b5cf6, #f59e0b as primary colors without customization)grid-cols-3 with identical card structure repeated 3+ times)bounce, elastic in animation classes)Browser visualization (when browser automation tools are available AND the target is a viewable page):
If the project has a linting or design-check tool configured (check package.json scripts), run it. Otherwise, use browser devtools to inspect the live page visually. Create a new tab; do not reuse existing tabs. Label the tab:
document.title = '[Human] ' + document.title;
Return: scan findings with file locations and counts, and any false positives noted.
Synthesize both assessments into a single report. Do NOT simply concatenate. Weave the findings together, noting where the LLM review and detector agree, where the detector caught issues the LLM missed, and where detector findings are false positives.
Structure your feedback as a design director would. Be direct and don't soften criticism — developers need honest feedback to ship great design, and vague or hedged notes waste everyone's time.
Consult heuristics-scoring
Present the Nielsen's 10 heuristics scores as a table:
| # | Heuristic | Score | Key Issue |
|---|---|---|---|
| 1 | Visibility of System Status | ? | [specific finding or "n/a" if solid] |
| 2 | Match System / Real World | ? | |
| 3 | User Control and Freedom | ? | |
| 4 | Consistency and Standards | ? | |
| 5 | Error Prevention | ? | |
| 6 | Recognition Rather Than Recall | ? | |
| 7 | Flexibility and Efficiency | ? | |
| 8 | Aesthetic and Minimalist Design | ? | |
| 9 | Error Recovery | ? | |
| 10 | Help and Documentation | ? | |
| Total | ??/40 | [Rating band] |
Assign a score of 4 only when the interface has no material issue for that heuristic. Use 20-32 as the normal range for production interfaces with ordinary gaps.
Start here. Does this look AI-generated?
LLM assessment: Your own evaluation of AI slop tells. Cover overall aesthetic feel, layout sameness, generic composition, missed opportunities for personality.
Deterministic scan: Summarize what the automated detector found, with counts and file locations. Note any additional issues the detector caught that you missed, and flag any false positives.
Visual overlays (if browser was used): Tell the user that overlays are now visible in the [Human] tab in their browser, highlighting the detected issues. Summarize what the console output reported.
One paragraph: what works, what fails, and the single biggest opportunity.
Highlight 2-3 things done well with element names, visible behavior, and why they work.
The 3-5 most impactful design problems, ordered by importance.
For each issue, tag with P0-P3 severity (consult heuristics-scoring for severity definitions):
Consult personas
Auto-select 2-3 personas most relevant to this interface type (use the selection table in the reference). If .github/copilot-instructions.md contains a ## Design Context section, also generate 1-2 project-specific personas from the audience/brand info.
For each selected persona, walk through the primary user action and list specific red flags found:
Alex (Power User): No keyboard shortcuts detected. Form requires 8 clicks for primary action. Forced modal onboarding. High abandonment risk.
Jordan (First-Timer): Icon-only nav in sidebar. Technical jargon in error messages ("404 Not Found"). No visible help. Will abandon at step 2.
Be specific. Name the exact elements and interactions that fail each persona. Don't write generic persona descriptions; write what broke for them.
Quick notes on smaller issues worth addressing.
Each priority issue must name the element, user impact, and fix. Limit minor observations to findings with a visible location or source reference.
Provocative questions that might unlock better solutions:
After presenting findings, use targeted questions based on what was actually found. ask the user directly to clarify what you cannot infer. These answers will shape the action plan.
Ask questions along these lines (adapt to the specific findings; do NOT ask generic questions):
Priority direction: Based on the issues found, ask which category matters most to the user right now. For example: "I found problems with visual hierarchy, color usage, and information overload. Which area should we tackle first?" Offer the top 2-3 issue categories as options.
Design intent: If the critique found a tonal mismatch, ask whether it was intentional. For example: "The interface feels clinical and corporate. Is that the intended tone, or should it feel warmer/bolder/more playful?" Offer 2-3 tonal directions as options based on what would fix the issues found.
Scope: Ask how much the user wants to take on. For example: "I found N issues. Want to address everything, or focus on the top 3?" Offer scope options like "Top 3 only", "All issues", "Critical issues only".
Constraints (optional; only ask if relevant): If the findings touch many areas, ask if anything is off-limits. For example: "Should any sections stay as-is?" This prevents the plan from touching things the user considers done.
Rules for questions:
After receiving the user's answers, present a prioritized action summary reflecting the user's priorities and scope from Step 4.
List recommended commands in priority order, based on the user's answers:
/command-name: Brief description of what to fix (specific context from critique findings)/command-name: Brief description (specific context)
...Rules for recommendations:
After presenting the summary, tell the user:
You can ask me to run these one at a time, all at once, or in any order you prefer.
Re-run
/critiqueafter fixes to see your score improve.
npx claudepluginhub shipshitdev/skillsProvides structured, actionable UI design critiques grounded in UX principles, usability heuristics, and accessibility standards for wireframes, mockups, and design systems.
Audits UI designs against Dieter Rams' ten principles, scoring each with evidence, and hands off to /make-plan for new, refine, or redesign outcomes.
Evaluates visual design quality—typography, color, spacing, hierarchy, brand consistency, and aesthetic polish—for professional interfaces. Use during design QA, handoff, or to identify visual debt.