From openbpx
Inspects one class export payload/header by index in .uasset files using the `bpx class` command. Outputs file and export info shape. Requires bpx-shared skill.
How this skill is triggered — by the user, by Claude, or both
Slash command
/openbpx:bpx-classThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
> **PREREQUISITE:** Read [bpx-shared](../bpx-shared/SKILL.md).
PREREQUISITE: Read bpx-shared.
bpx class <file.uasset> --export <n>
file, export).bpx class ./Sample.uasset --export 1
npx claudepluginhub wilddogjp/openbpx --plugin openbpxLists struct-like exports in .uasset files or inspects a specific struct export using BPX struct command. For Unreal Engine asset analysis.
Orchestrates end-to-end investigation of unknown binary modules using ARC Probe: reconnaissance, strings, RTTI, functions, xrefs, structs, bookmarks, and GUI visualization. Use for analyzing loaded modules like DLLs in processes.
Creates bite-sized, testable implementation plans from specs or requirements, with file structure and task decomposition. Activates before coding multi-step tasks.