By davepoon
Set up production-ready Unity projects in one slash command, creating industry-standard folder structures, installing URP and Input System packages, applying optimized settings, adding core C# scripts and editor tools, plus Git configuration.
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npx claudepluginhub davepoon/buildwithclaude --plugin commands-game-developmentNext.js development expertise with skills for App Router, Server Components, Route Handlers, Server Actions, and authentication patterns
Expert agents for software architecture, backend development, and system design
Agents for UI/UX design, accessibility, and user experience optimization
Agents for content marketing, customer support, and sales automation
Commands for team workflows, PR reviews, and collaboration
Unity Development Toolkit - Expert agents for scripting/refactoring/optimization, script templates, and Agent Skills for Unity C# development
Game development with Unity, Godot, and Minecraft Bukkit plugin development
Complete collection of 174 slash commands across 22 categories
Complete Unity game development expertise. Covers C# scripting, MonoBehaviour lifecycle, UI systems (UGUI, UI Toolkit), physics, animation, networking (Netcode, Mirror, Photon), modding support, ECS/DOTS, shader development (ShaderLab, HLSL, Shader Graph), editor scripting, performance optimization, build pipelines, and Unity Gaming Services integration.
A game development scaffold for Claude Code with layered rules, specialized agents, reusable skills, workflow commands, contexts, hooks, and engine-isolated packs for Unity, Unreal, and Godot.
Editorial "Indie Game Dev" bundle for Claude Code from Antigravity Awesome Skills.