By freshtechbro
Automate PBR material creation and texture export from Adobe Substance 3D Painter to web and game engines (Three.js, Babylon.js, Unity, Unreal), including batch processing, export presets, and web optimization for real-time rendering and glTF delivery
Uses power tools
Uses Bash, Write, or Edit tools
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Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
Sign in to claimBased on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
Professional design agency skillstack for 3D/WebGL, animation, and modern web development
Claude Code plugin marketplace providing comprehensive coverage of modern web technologies including Three.js, GSAP, React Three Fiber, Framer Motion, Babylon.js, and more.
New: Install skills as plugins directly from this marketplace!
# Add marketplace to Claude Code
/plugin marketplace add freshtechbro/claudedesignskills
# Install individual plugins
/plugin install threejs-webgl
/plugin install gsap-scrolltrigger
/plugin install react-three-fiber
# Or install complete bundles
/plugin install core-3d-animation # 5 skills: Three.js, GSAP, R3F, Motion, Babylon
/plugin install extended-3d-scroll # 6 skills: A-Frame, Vanta, PlayCanvas, PixiJS, Locomotive, Barba
/plugin install animation-components # 5 skills: React Spring, Magic UI, AOS, Anime.js, Lottie
/plugin install authoring-motion # 4 skills: Blender, Spline, Rive, Substance 3D
/plugin install meta-skills # 2 skills: Integration patterns, Modern design
Each plugin includes:
📚 View complete marketplace documentation →
27 plugins (22 individual + 5 bundles) extending Claude Code with specialized knowledge for cutting-edge web technologies.
Key Features:
Modular packages that teach Claude specific technologies. Each contains:
Progressive disclosure: Claude loads only what's needed per task.
All plugins include slash commands and specialized agents. Full details →
threejs-webgl • gsap-scrolltrigger • react-three-fiber • motion-framer • babylonjs-engine
aframe-webxr • lightweight-3d-effects • playcanvas-engine • pixijs-2d • locomotive-scroll • barba-js
react-spring-physics • animated-component-libraries • scroll-reveal-libraries • animejs • lottie-animations
blender-web-pipeline • spline-interactive • rive-interactive • substance-3d-texturing
web3d-integration-patterns • modern-web-design
Prerequisites: Claude Code CLI or claude.com/code
Install directly from the marketplace:
# Add marketplace
/plugin marketplace add freshtechbro/claudedesignskills
# Browse and install plugins
/plugin install threejs-webgl
/plugin install core-3d-animation # Bundle: 5 skills + commands + agents
Benefits:
Upload individual skills directly to claude.ai:
.zip file from .claude/skills/npx claudepluginhub freshtechbro/claudedesignskills --plugin substance-3d-texturingLightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. Use when building applications that integrate multiple 3D and animation libraries, requiring architecture patterns, state management, and performance optimization across the stack. Triggers on tasks involving library integration, multi-library architectures, scroll-driven 3D experiences, physics-based 3D animations, or complex interactive 3D applications.
Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.
Versatile JavaScript animation engine for DOM, CSS, SVG, and JavaScript objects. Use when creating timeline-based animations, stagger effects, SVG morphing, keyframe sequences, or complex choreographed animations. Triggers on tasks involving Anime.js, timeline animations, staggered sequences, SVG path animations, morphing, or multi-step animation choreography. Alternative to GSAP for SVG-heavy animations and React-independent projects.
Comprehensive skill for Three.js 3D web development. Use this skill when building interactive 3D scenes, WebGL/WebGPU applications, product configurators, 3D visualizations, or immersive web experiences. Triggers on tasks involving Three.js, 3D rendering, scenes, cameras, meshes, materials, lights, animations, textures, or WebGL/WebGPU rendering.
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