From hormozi-skills
Reduces friction and effort in offers to increase perceived value by mapping friction points, removing steps, adding templates, and suggesting automation.
How this skill is triggered — by the user, by Claude, or both
Slash command
/hormozi-skills:effort-reductionThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Reduce how hard the offer feels to complete.
Reduce how hard the offer feels to complete.
This skill lowers:
It directly improves:
Effort & Sacrifice ↓ → Value ↑
The goal: make the offer feel easy to start, easy to follow, easy to finish.
Activate this skill when:
This skill works with:
OFFER.mdThe assistant produces:
Break down the full journey:
Purchase → Start → Progress → Result
Identify:
Then summarize:
Right now, the user must do X steps, make Y decisions, and figure out Z alone.
This creates friction and slows progress.
For each step, find:
Map it like:
Step → Friction → Why it feels hard
Simplify aggressively.
Ask:
Output:
Too many choices = paralysis.
Replace:
Output:
Blank pages create friction.
Convert:
Output:
Identify what can run without effort.
Examples:
Output:
When possible, remove work entirely.
Convert:
Examples:
Output:
Create a cleaner path.
Instead of:
Design:
Output:
If the offer requires skill, lower the barrier.
Ways:
Make it feel easier, not just be easier.
Techniques:
# EFFORT_REDUCTION.md
## 1. Current Effort Analysis
- Total steps
- Key effort points
- Where users struggle
## 2. Friction Map
- Step → Friction → Why it’s hard
## 3. Steps to Remove
- Step
- Why it’s unnecessary
## 4. Steps to Simplify
- Step
- How to simplify
## 5. Decisions to Eliminate
- Decision
- Default replacement
## 6. Templates to Add
- Template name
- What it replaces
- Where it’s used
## 7. Automation Opportunities
- Task
- Automation idea
- Impact
## 8. Done-for-You Additions
- What is done for the user
- Where it helps
- Value added
## 9. Simplified Execution Flow
- New step-by-step path
## 10. Effort Perception Improvements
- Messaging changes
- Structural changes
⸻
Decision Rules
Remove steps when: • they don’t directly impact the result • they create delay without value • they add complexity
Add templates when: • users start from scratch • output is predictable • structure is repeatable
Automate when: • tasks are repetitive • tools can replace manual work • speed matters
Add done-for-you when: • the task is difficult • mistakes are costly • users lack skill or time
Simplify when: • users must think too much • instructions are unclear • execution feels heavy
⸻
Before vs After Example
Before • Watch lessons • Plan strategy • Create assets from scratch • Execute manually
After • Use pre-built template • Follow guided checklist • Plug into system • Execute with minimal decisions
⸻
Style Guidelines • cut complexity • favor action over thinking • reduce decisions • remove friction first, add value second • make everything feel simple and doable
⸻
Success Criteria
The skill works when: • the offer feels easy to start • users don’t get stuck early • fewer steps are needed • decisions are minimal • execution feels guided • completion rates increase • results feel easier to achieve
npx claudepluginhub alexsmedile/hormozi-skills --plugin hormozi-skillsReduces time-to-first-meaningful-result for offers by mapping friction, defining quick-win assets, and redesigning onboarding to improve conversions and perceived speed.
Create an irresistible offer using Hormozi's 5-step Grand Slam Offer framework
Helps design and improve offers — value framing, bonus stacking, guarantees, scarcity, naming, and payment structure. For services, courses, coaching, info products, high-ticket B2B, and direct-response.